BUILDS
Snipe Granny Build
@Bruzz
This spec needs specific equipment to work well. You need the +2 from Sov, 3 pieces Beastlord (Cloak, book, jewel) for armour buff, full dodge/disrupt, 3 in range crit and the rest in parry for renown. Do not use Bloodlord Weapons.
This works out to ~75% physical damage mitigation, 40% overall resists, and around 20% crit. Ranged target with range turret you get snipe hits of around 2-3K dps, gunshot does 1.1K, then flame when they come near and hip and crack shot hit for around 500. Get the dots in ranged and the first grenade you throw is always flashbang so the Dazzling tactic goes to work. AoE turrent is not necessary now as all granny abilities build up while moving.
Napalm Pully CC Build
@Bruzz
You need to be defensive to survive this build and it is about crowd control, not big dps numbers so it is recommended for a party/wb with strong dps and good heals to fully realise this set up to control and melt the enemy.
No Bloodlord weapons, mixture from gearsets, Beastlord for WS, Sov for the +2 and the rest for stats. Renown points fully defensive, 3 Futile Strikes, full parry, full dodge/disrupt, rest into wounds. Goal is physical damage reduction.
9K+ wounds, and use the Sentiel Weapon A Spanner Asinine with the proc hit for 45 AP. As you output so many hits, this allows you to not equip the AP tactic.
Fashionhammer

